The place where random ideas get written down and lost in time.
2023-12-24 - Defold
Category DEVStarted going through the Defold tutorials.
I have 3 possible learning projects I could try with this:
- Nerdkill.
- Could be limited to an HTML5 output, purely as-is with no changes (e.g. no goals), and visible only via the Nerdkill web page.
- Asqare.
- This would be an Android output. I’d limit it to one of the 2 engines.
- One goal would be to “finish” the game by adding more animation / interactions, and power ups, and better scoring.
- Cangrejo.
- That could be HTML and Android.
On the Android side, an aspect would be to check the Play Game integration. E.g. leaderboards, achievements, profile management, saves/restores, etc.
One open question, similar to Godot: how does one separate the engine from UI, and how does one provide unit tests for the engine part? There seems to be a clear lack of MVC or MVP design in these tutorials.
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